![]() Diablo 4 can be described, at face value, as an MMO and that experience certainly awaits players in the final game. ![]() I’ve never been one for the MMORPG genre – the last one I actually properly got invested in was World of Warcraft in my teenage years. It’s always on the edge of embracing several MMORG features but never fully commits to it which I believe is both a positive and negative. However, I think Blizzard has struck a good balance here regarding its MMO-lite elements. READ MORE – Avatar: Frontiers of Pandora Screenshots Leaked Online It has all the hallmarks of an MMORPG but it’s still a Diablo game, which has sparked a divisive reception online over the past few weeks. Some could say Diablo 4 has MMO-lite features that tick off several check boxes: shared world, players running around hub towns, world events, spontaneous social moments and more. The Diablo series has never fully dabbled in MMO elements until now. While it’s not a full-blown MMORPG (and Blizzard is still not marketing it as such), these elements have left plenty of good, bad and ugly impressions in my experience so far. With a couple of dozen hours poured into both betas, it’s safe to say that the next Diablo is about to be a slight departure from the formula: players have noticed the clear signs of an MMO beneath its surface. Blizzard Entertainment recently held the early access and open beta weekends for its upcoming action-RPG, Diablo 4.
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